A first-person engine in 265 lines
A first-person engine in 265 lines.
Kind of mind blowing how little code went into such an impressive demo. It’s even pretty readable for someone who doesn’t know much about ray tracing.
A first-person engine in 265 lines.
Kind of mind blowing how little code went into such an impressive demo. It’s even pretty readable for someone who doesn’t know much about ray tracing.